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Screen

This tool on every surface: CLI · MCP · Python · JavaScript · Go · Java · .NET

Read the screen, or make an Android device pretend to be a different one, and optionally report what is wrong with the layout at that size. These call app_screen.

Screen​

public IDictionary<string, object?> Screen(string profile = "", bool inspect = false)

Reads the screen, or makes an Android device pretend to be another.

A flow that works on the screen you happen to have is a flow tested once. Pass a profile name to apply it, or "reset" to put the device back — an override outlives this session. Applying one discards the refs from the last map, because nothing is where it was.

On iOS the screen is fixed when the simulator is created, so this reads only and names the simulator to boot instead.

With inspect the answer carries findings: elements past the edge, touch targets below the platform minimum, text the platform truncated, and tappable elements with nothing to announce. Treat a touch-target finding as worth a look rather than a defect — Android can enlarge a tap area without changing an element's bounds.

Examples​

Read the screen: size, density, and the profiles it can pretend to be​

var screen = device.Screen();
foreach (var profile in (IList<object?>)screen["profiles"]!)
Console.WriteLine(profile);

The same call from the command line, mobium screen, printed on an Android 15 emulator:

1080x2400px @420dpi = 411x914dp (sw411dp)

Pretend to be a small phone, and back​

device.Screen("small-phone");
// ... check the layout ...
device.Screen("reset");

On a device​

mobium screen small-phone on an Android 15 emulator

mobium screen small-phone on an Android 15 emulator